Another Gunz 2 second trailer was out but first lets check out some new characters, items and also whats new on Gunz 2
Powerful Physical effects and PvE mode
Gunz 2 battlefield have the real-time collapsing effects, obstacles and acrobatic action to change everything in the battlefield also through the addition of the skills, intense and realistic battle is experienced to be able to enjoy the game more.
Skills
All 3 character classes are different, speed, aim and durability. They have have their each of their own unique and powerful abilities.
Characters
Assassin
Assassin is the most lightest and has the lowest damage compared of the other class but it has a highest agility so you can easily dodge bullets. One of the best equipment of assassin is a long-range sniper rifle which can be very deadly when you use stealth mode.
Assassins lightweight, quick maneuverability, can be very handy when you use it in close combat. SMG is one of the low damage rate but has a quick firing rate or you can use sniper rifle that can dispatched once enemy at a distance. In addition, the newly added 'Dagger & Pistol' a dagger and a pistol as a weapon that can be use as one.
Fighter
Fighter is the most balanced performance in the class. Average speed and aerodynamics force of the three classes, the fighter has the ability of the most stable at shooting, grenade launchers and assault rifles, especially through the medium-range view shows that this is the most powerful of three classes.
Fighter assault rifle is the most balanced weapon used my many. Additionally, a range weapon, grenade launcher explosions has been newly added. 'Blade & Revolver' is like the assassin's 'Dagger & Pistol' but has a higher damage than the dagger and pistol.
Heavy
Heavy, as the name implies, it is the most heavy and most durable class. The slowest of the three classes but have the highest damage of the three. You can use powerful weapons, tactics and also prevent all attacks with a shield.
Heavy class is equipped with Mini-gun and flamethrower that consumes the enemies an instant. Also a big tactical shield that can defend any attack on the front of the enemy and also a powerful melee weapon that can be used to push enemies away.
Gunz 2 will be out in korea in the first half of 2012 hopefully at the end of 2012 for the other countries.
After a lot of time waiting, ekgunz is back and it got some awesome new features and in-game items. Well, all of the accounts have been deleted in the past elite gunz server so you better make a new one. so register and download now. click here http://playgunz.com/
You might ask whats the difference about the old ekgunz to the new ek gunz. Well here some screenshow ive taken in the new ek gunz.
So whats new on EkGunz?
New Loading screen
New log-in screen
New shop item and inventory features
And of course NEW MAPS!
Weapon Shop
Citadel
High Heaven
And this map. I still dont know how to use it. I think its a random
map on every max kills... XD
As the old ekgunz, nothing have change on the exp given when you kill a player or do some quest. But the problem to this new ekgunz is bounty. YES, BOUNTY but its not that hard to earn. see at the bottom.
Here some other new things in EkGunz
Kills and deaths can now be seen on the left side
with your winning percent and some other things
Weapons and clothes are divided to an organize feature
See my bounty, I got breaker 3 and 580 bounty on lv 18
And avatars. YES, AVATARS. I havent played on ijji on a very long time so
I still dont know how that will work or how many of them. Hopefully, there is more avatars to have in ekgunz. (I want custom ones)
If you dont want to kill some player to level up and earn bounty, use quest. yeah QUEST. its a very good thing to earn bounty fast.
Killing them was easier than pro k-styler or d-styler
My friend told me that he finished tale of courage quest on dark overlord dungeon hard mode so I said impossible then he said Geraint was massive, try it then I said why didn't you try it in abyss mode and he said I didn't think of that, so I tried that quest in abyss mode then this what happend...
Geraint: stay on my back okay
Geraint: come on
Geraint: watch this
me: woah!
Geraint: do'nt be a hero
me: but I want to help
Geraint: I told you just stay there or you'll die
me: ok im sorry :(
Geraint: dont come near
me: weeeee event coupon
And this is a small video about me and Geraint in that dungeon killing the boss. xD
(I forgot to record this early because I was busy taking some pictures of this and also forgot about videoing this thing)
Same stats as "Almost Won the Lotto" title but much easier. The great about this title is you don't have to earn 1000g anymore. (weee.)
stats-
Physical Damage: +25
Magical Damage: +25
Max HP: +500
Max MP: +300
Leadership of Society
Same stats as "Speed Terminator" both of them are easy to get.This title is pretty easy to get. All you have to do is finish the required dungeon in abyss mode with 4 friends. Some dungeons include "with out any deaths".
You must have completed these quests or have them activated in your quest log
before you can get some of the titles:
http://wiki.ggftw.com/dragon-nest/Into_the_Abyss
http://wiki.ggftw.com/dragon-nest/Deeper_Into_the_Abyss
Required Titles:
Sprint Instinct
- Clear Raiders Ambush Point on Abyss difficulty within 20 minutes.
Endless
- Clear Church Ruins on Abyss difficulty within 20 minutes.
Berserker
- Clear Sanctuary Core on Abyss difficulty within 20 minutes.
Ambush Defuser
- Clear Raiders Ambush Point on Master difficulty within 15 minutes.
Lightning Fast
- Clear Basin of the Fallen on Master difficulty within 20 minutes.
Magical
- Clear Black Mines on Master difficulty within 15 minutes.
Hula Hooper
- Clear Abandoned Welton Hallow on Master difficulty within 15 minutes.
Rolling Master
- Clear Forsaken Islet on Master difficulty within 15 minutes.
Many of us DMC fans are sad because of that "dante wanna be" on DMC reboot.Now Dante gonna take back what are his. Capcom announced Devil May Cry HD Collection on Xbox and PS3 consoles in early 2012. (I hope there's PC too)
After what they've done to Dante on reboot, I think this is not bad. (Thumb's up!)
Check out the comparison of the screenshot below, the high definition (upper) and the original (bottom).
As far as we know, your able to change job at lv45 and also the amount of skill points used in your classes and some old skills max level change. some decrease and some increase, but of course NEW SKILLS.
2nd Job Classes and its changes
Warrior - Swordmaster - Gladiator/Moonlord
Moonlord
- Moon Blade Dance: Junp and deal quick 5 diagonal slashes in the air. Single hit mag dmg 116.4%+202. Cd 19sec at Lv2.
- Moonlight Splinter EX: Enhanced version of moonlight splinter, with additional 30% AOE damage.
- Flash Stance: Drawing the sword quickly to launch long range attack by left-clicking.Single hit mag dmg 56%+602. Right-click to cast a heavy damage final blow and cancel the stance. CD 50sec at Lv1. Duration 7sec.
Gladiator
- Evasion Slash: Rotate backwards to avoid enemy and launch an attack. Can be triggered during any skill motion even if in air. Invincible while casting. Phy dmg 250%+954, CD 25sec at Lv3.
- Triple Slash EX: Enhanced version of triple slash. New attack combo by using right clicking instead of left clicking.
- Finishing Attack: Knock down your enemy and deal finishing blow. Phy dmg 350.2%+2584. CD 35sec at Lv1. If target's hp is below 40%, increase the skill dmg by 2% for each 1% of hp left.
Warrior - Mercenary - Barbarian/Destroyer
Destroyer
- Breaking Point: Chance to break enemy superarmor and deal critical hits. 15% chance, cd 7sec.
- Maelstorm Howl: Suck the enemy around him towards himself and howl to deal heavy damage. While sucking, phy and mag damage received is reduced by 70%. Phy dmg 494.8%+2638. CD 45sec at Lv1. The suction damage ignores target's invincibility, guardian shield etc.
Barbarian
- Heat Combo: 12% Chance at lvl2 to inflict additional phy. damage equal to your attack status. CD 7sec.
- Stomp EX: Enhanced version of Stomp, with improved AOE. The 2nd wave of stomp EX deal 30% additional damage and also induce slow effect.
- Bone Crash: Leap into the air and deal phy dmg 395.6%+1740 at lv1, cd 35sec. Induce "bone break" effect which deals additional 239 damage per hit for 10sec. Damage increase applies even if the target is hit by your party member. Direction can be controlled in air too.
Cleric - Priest - Saint/Inquisitor
Inquisitor
- Shock Transition: Passive skill. When dealing light-attribute damage to shocked target, there is a 33% chance to inflict shock status that last for 5sec to surrounding 5M of enemies and causes additional mag damage 41% at skill lv2.
- Consecration: Lower 10% light resist of surrounding enemy and deal mag damage 458.4%+3522 at skill lv1. CD 35sec. Large AOE, deal continuous damage (similar to time acceleration). However, the superarmor while casting this skill is extremely low. (damage increase by 50% after test server update 2)
Saint
- Holy Shield: A buff that enable party member to auto-heal hp when being hit. Healing amount is 30% of the magic attack of user at lv2. duration 17sec, cd 45sec.
- Relic of Lighting EX: Induce 25% additional damage round the relic. 2s per tick. 2m radius.
- Relic of Shock: Cause relics within 5M to deal lighting damage 250.8%+1496 per relic at skill lv1 to surrounding enemy. cd 60sec. This is not a new relic or stick. It is more like "ignition" skill on relic. Very low superarmor while casting.
Cleric - Paladin - Guardian/Crusader
Crusader
- Justice Power: In a certain duration, phy attack is increased by 22% int while mag attack is increased by %22 str at Skill Lv2. Duration 25 sec, CD 30sec.
- Holy Cross EX: increase 50% damage of holy cross.
- Hammer of Jugdement: Throwing hammer in front to deal damage. Phy dmg 180.6%+1472, Mag dmg 180.6%+ 1262 CD 15sec at skill lv 1. Light elemental attribute
Guardian
- Guadian Force: Consume 3 "defence tokens" collected to activate. Phy damage 330.4%+1094 to surrouding target and give party members a protection barrier that will absorb damage up to 16410 damage. Maximum duration of the barrier is 15sec. CD is 45sec.
- Auto Block EX: When attack is blocked successfully, a "defence token" will be gathered. Each "defence token" increase 2% str and 2% int up to the maximum of 10 tokens.
- Justice Crash: Jump and smash down to deal phy dmg 472%+1906 at skill lv 1. CD is 33sec. Invincible while casting. Can be activated in air by pressing spacebar. 100% chance to faint target but will not deal critical damage.
Archer - Acrobat - WindWalker/Tempest
Wind Walker
- Show Time: A buff that reduce all passive/action skill cooldown by 90%. CD 56sec, duration 10sec at lv2.
- Spiral Kick EX: Enhanced spiral kick. Left clicking activates Spirit Flame, right clicking kicks the enemy higher up into the air for further combo. Inc 30% damage.
- Rising Storm: pull and spin enemy around high up in the air. Phy dmg 664%+2390 at lv1. CD 45sec. AOE 2.5m, High superarmor while casting.
Tempest
- Evasion: Passive skill. 21.5% chance to evade an attack at skill lvl 2. After evasion, certain skill can be chained into it: Spirit Flame, Spinning Top and Spiral kick.
- Kick & Shot EX: improved superarmor, moving distance and aoe of kick & shot.
- Hurricane Dance: Powerful kicking combo. Invincible while casting. Can't be cast without a target. Silence the target. Ignore Shield Block and Invincibility (including avatar, stance of faith and evasion stance) . Phy Dmg 792%+2338, CD 37sec at skill lv1.
Archer - Bowmaster - Sniper/Artillery
Sniper
- Critical Break: Passive. 13% Chance to deal additional 20% damage for critical hits at lv2. CD 1sec.
- Charge Shot EX: Improved the damage of charge shot. AOE increase by 30% and damage increased by 30%.
- Ambush Point: Summon a flower which attracts enemy for 8sec and explodes, dealing phy damage 327%+3536 after 15 sec. CD 45sec.
Artillery
- Magical Breeze: Increase magic damage by 32% and convert all damage inflicted to magical damage. Duration 10sec, CD 40sec.
- Detonating Arrow: Deal additional AOE damage 3 seconds after the target is hit. Mag dmg 563%+1284, cd 38sec at lv1.
Sorceress - Forcemaster - Smasher/Majesty
Smasher -Arcane: Increases mana cost of skills by 2x, to greatly increase her magic attack by 110% for 10.5 seconds.
-Laser Cutter: Summon laser from the sky.
-Linear Ray EX: Improves linear ray damage by 100%. Can be charged. Shooting direction can be changed when charging.
Majesty
- Steal Magic: steal buff from target and apply the buff on yourself if the buff is not affected by weapon used. duration 24sec, cd 25sec at lvl1.
- Gravity Ball EX: improved the aoe of gravity ball, enable triple explosion. Damage increased by 60%.
- Switch Gravity: send enemy around herself to the air and drop down to deal damage. Mag dmg 692%+4490 at skill lvl 1. CD 42 sec. High superarmor while casting.
Sorceress - Elemental Lord - Elestra/Saleana
Elestra
- Ice Barrier: Summon an ice barrier to protect yourself (receive no damage) . The maximum damage absorb is 135% (PVE) or 94% (PVP) of the caster magic attack at lv2. When the durability of the ice barrier hits 0 or after 15sec has passed, it will explode and freeze the surrounding targets for 2.5sec. CD 60sec.
- Ice Sword EX: Improved version of ice sword. Very large AOE.
- Ice Spear: Summon an ice ball that shoots ice spears to deal mag damage 426%+ 5616 in all directions at skill lv1. CD 49sec.
Saleana
- Burning Hand: 18% Chance for Fire skill to deal 20% additional damage to target. CD 3.5sec at lv2.
- Fire Ball EX: At 2~3 charging level, left click to shoot an improved fireballs. Right click and shoot 3 fireballs into a frontal fan-shaped manner.
- Rolling Lava: Summon a lava ball and roll to the front, dealing damage 1024%+8906 at lv1. CD 47sec. ( Rolling speed and casting speed improved after various changes to this skill in Test Server)
Saint Heaven Patch (SEA)
On October 18 (SEA time) a new patch will be added. New map Saint Heaven and new nest Cerberus Nest..